Paper/patches/server/0274-Check-Drowned-for-Villager-Aggression-Config.patch
Jake Potrebic afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00

20 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Wed, 10 Oct 2018 21:22:44 -0500
Subject: [PATCH] Check Drowned for Villager Aggression Config
diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
index 2a3e9d3b847c155ba1d18c0711210c3e41bc3eac..1b1305f5eaf5710b72c57ab4c3953e703a23f1e0 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
@@ -78,7 +78,7 @@ public class Drowned extends Zombie implements RangedAttackMob {
this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0D));
this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[]{Drowned.class})).setAlertOthers(ZombifiedPiglin.class));
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::okTarget));
- this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false));
+ if (this.level.spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true));
this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Axolotl.class, true, false));
this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));