Paper/patches/server/1064-Void-damage-configuration-API.patch

95 lines
4.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Axionize <154778082+Axionize@users.noreply.github.com>
Date: Sun, 29 Sep 2024 14:20:42 -0700
Subject: [PATCH] Void damage configuration API
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index bc45c74987974b4828201e06fc8b1f3fbc0af8b4..4b54d0ea31062972e68ee8fafe3cfaf68f65a5cd 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -931,8 +931,10 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public void checkBelowWorld() {
+ if (!this.level.getWorld().isVoidDamageEnabled()) return; // Paper - check if void damage is enabled on the world
+
// Paper start - Configurable nether ceiling damage
- if (this.getY() < (double) (this.level.getMinBuildHeight() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER
+ if (this.getY() < (double) (this.level.getMinBuildHeight() + this.level.getWorld().getVoidDamageMinBuildHeightOffset()) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER // Paper - use configured min build height offset
&& this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
// Paper end - Configurable nether ceiling damage
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 30f4f1254fc295442d72d50479e8af635f2fe983..2aa6374cd4a96efd85899be8cd3172a8257bfe6b 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -2625,7 +2625,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
@Override
protected void onBelowWorld() {
- this.hurt(this.damageSources().fellOutOfWorld(), 4.0F);
+ this.hurt(this.damageSources().fellOutOfWorld(), this.level().getWorld().getVoidDamageAmount()); // Paper - use configured void damage amount
}
protected void updateSwingTime() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 38b046da5acac8633db8618a2957187d291f5e73..33e4818ba5a90d78d69baad9f6b1be1b1382e9f3 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -163,6 +163,41 @@ public class CraftWorld extends CraftRegionAccessor implements World {
private final Object2IntOpenHashMap<SpawnCategory> spawnCategoryLimit = new Object2IntOpenHashMap<>();
private final CraftPersistentDataContainer persistentDataContainer = new CraftPersistentDataContainer(CraftWorld.DATA_TYPE_REGISTRY);
private net.kyori.adventure.pointer.Pointers adventure$pointers; // Paper - implement pointers
+ // Paper start - void damage configuration
+ private boolean voidDamageEnabled;
+ private float voidDamageAmount;
+ private double voidDamageMinBuildHeightOffset;
+
+ @Override
+ public boolean isVoidDamageEnabled() {
+ return this.voidDamageEnabled;
+ }
+
+ @Override
+ public void setVoidDamageEnabled(final boolean enabled) {
+ this.voidDamageEnabled = enabled;
+ }
+
+ @Override
+ public float getVoidDamageAmount() {
+ return this.voidDamageAmount;
+ }
+
+ @Override
+ public void setVoidDamageAmount(float voidDamageAmount) {
+ this.voidDamageAmount = voidDamageAmount;
+ }
+
+ @Override
+ public double getVoidDamageMinBuildHeightOffset() {
+ return this.voidDamageMinBuildHeightOffset;
+ }
+
+ @Override
+ public void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset) {
+ this.voidDamageMinBuildHeightOffset = minBuildHeightOffset;
+ }
+ // Paper end - void damage configuration
// Paper start - Provide fast information methods
@Override
@@ -271,6 +306,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
}
}
// Paper end - per world spawn limits
+
+ // Paper start - per world void damage height
+ this.voidDamageEnabled = this.world.paperConfig().environment.voidDamageAmount.enabled();
+ this.voidDamageMinBuildHeightOffset = this.world.paperConfig().environment.voidDamageMinBuildHeightOffset;
+ this.voidDamageAmount = (float) this.world.paperConfig().environment.voidDamageAmount.or(0);
+ // Paper end - per world void damage height
}
@Override