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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
27 lines
1.7 KiB
Diff
27 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 11 Jan 2020 21:50:56 -0800
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Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID
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Use the world entity map instead of iterating over all players
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 708bc5689e68d9e3e415e9d2dc1082cf85ee8b58..95fed7617c2b37886e912e35e7ad446c39e791ab 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -284,6 +284,14 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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public final com.destroystokyo.paper.io.chunk.ChunkTaskManager asyncChunkTaskManager;
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// Paper end
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+ // Paper start - optimise getPlayerByUUID
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+ @Nullable
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+ @Override
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+ public Player getPlayerByUUID(UUID uuid) {
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+ return this.getServer().getPlayerList().getPlayer(uuid);
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+ }
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+ // Paper end
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+
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// Add env and gen to constructor, WorldData -> WorldDataServer
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public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, ServerLevelData iworlddataserver, ResourceKey<net.minecraft.world.level.Level> resourcekey, DimensionType dimensionmanager, ChunkProgressListener worldloadlistener, ChunkGenerator chunkgenerator, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
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// Objects.requireNonNull(minecraftserver); // CraftBukkit - decompile error
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