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This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Michael Himing <mhiming@gmail.com>
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Date: Sun, 8 Jan 2017 18:50:35 +1100
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Subject: [PATCH] Fix block break desync
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index a7e082246..cb9a7b68c 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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if (d3 > 36.0D) {
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+ if (worldserver.isChunkLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4)) // Paper - Fix block break desync - Don't send for unloaded chunks
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+ this.sendPacket(new PacketPlayOutBlockChange(worldserver, blockposition)); // Paper - Fix block break desync
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return;
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} else if (blockposition.getY() >= this.minecraftServer.getMaxBuildHeight()) {
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return;
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--
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