Paper/Spigot-Server-Patches/0563-Add-zombie-targets-turtle-egg-config.patch
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00

34 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 23 Aug 2020 15:47:34 +0200
Subject: [PATCH] Add zombie targets turtle egg config
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index d5a1ade21749bba420257f3ece7878f32148d6ff..b286928cca6effb7adf07bfd2882cb6c5bbffcf2 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -654,4 +654,9 @@ public class PaperWorldConfig {
maxLightningFlashDistance = 512; // Vanilla value
}
}
+
+ public boolean zombiesTargetTurtleEggs = true;
+ private void zombiesTargetTurtleEggs() {
+ zombiesTargetTurtleEggs = getBoolean("zombies-target-turtle-eggs", zombiesTargetTurtleEggs);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
index 2ad7a9634a26c19c52b52d8da3eb5446ef113823..a11612fa05f171bbdcc3ad525d9f371cc099ac50 100644
--- a/src/main/java/net/minecraft/server/EntityZombie.java
+++ b/src/main/java/net/minecraft/server/EntityZombie.java
@@ -46,7 +46,7 @@ public class EntityZombie extends EntityMonster {
@Override
protected void initPathfinder() {
- this.goalSelector.a(4, new EntityZombie.a(this, 1.0D, 3));
+ if (world.paperConfig.zombiesTargetTurtleEggs) this.goalSelector.a(4, new EntityZombie.a(this, 1.0D, 3)); // Paper
this.goalSelector.a(8, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this));
this.m();