mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-05 02:10:30 +01:00
709d95ae00
This will force the saves to spread over multiple ticks even when many players auto save interval is aligned, avoiding spikes on large servers. Closes #1021
47 lines
2.5 KiB
Diff
47 lines
2.5 KiB
Diff
From e0ee9656360c7d8bd856a2eb60321b04d83241e7 Mon Sep 17 00:00:00 2001
|
|
From: kashike <kashike@vq.lc>
|
|
Date: Thu, 17 Aug 2017 16:08:20 -0700
|
|
Subject: [PATCH] Allow specifying a custom "authentication servers down" kick
|
|
message
|
|
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
|
|
index dbafef023..ec89ecfca 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
|
|
@@ -1,5 +1,6 @@
|
|
package com.destroystokyo.paper;
|
|
|
|
+import com.google.common.base.Strings;
|
|
import com.google.common.base.Throwables;
|
|
|
|
import java.io.File;
|
|
@@ -276,4 +277,9 @@ public class PaperConfig {
|
|
private static void suggestPlayersWhenNull() {
|
|
suggestPlayersWhenNullTabCompletions = getBoolean("settings.suggest-player-names-when-null-tab-completions", suggestPlayersWhenNullTabCompletions);
|
|
}
|
|
+
|
|
+ public static String authenticationServersDownKickMessage = ""; // empty = use translatable message
|
|
+ private static void authenticationServersDownKickMessage() {
|
|
+ authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
|
|
index c5434e6ba..75df92836 100644
|
|
--- a/src/main/java/net/minecraft/server/LoginListener.java
|
|
+++ b/src/main/java/net/minecraft/server/LoginListener.java
|
|
@@ -250,6 +250,10 @@ public class LoginListener implements PacketLoginInListener, ITickable {
|
|
LoginListener.this.i = LoginListener.this.a(gameprofile);
|
|
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
|
} else {
|
|
+ // Paper start
|
|
+ if (com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage != null) {
|
|
+ LoginListener.this.disconnect(new ChatComponentText(com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage));
|
|
+ } else // Paper end
|
|
LoginListener.this.disconnect(new ChatMessage("multiplayer.disconnect.authservers_down", new Object[0]));
|
|
LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
|
|
}
|
|
--
|
|
2.16.2
|
|
|