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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
33 lines
1.4 KiB
Diff
33 lines
1.4 KiB
Diff
From 081c20c5cacf693b7b401bb41b09f798db036263 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 1 May 2018 20:18:54 -0400
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Subject: [PATCH] EndermanAttackPlayerEvent
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Allow control over whether or not an enderman aggros a player.
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This allows you to override/extend the pumpkin/stare logic.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
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index 5f636efb0c..e5ccd29a08 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderman.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
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@@ -135,7 +135,15 @@ public class EntityEnderman extends EntityMonster {
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this.setCarried(iblockdata);
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}
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+ // Paper start - OBFHELPER - ok not really, but verify this on updates
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private boolean f(EntityHuman entityhuman) {
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+ boolean shouldAttack = f_real(entityhuman);
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+ com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent event = new com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent((org.bukkit.entity.Enderman) getBukkitEntity(), (org.bukkit.entity.Player) entityhuman.getBukkitEntity());
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+ event.setCancelled(!shouldAttack);
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+ return event.callEvent();
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+ }
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+ private boolean f_real(EntityHuman entityhuman) {
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+ // Paper end
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ItemStack itemstack = (ItemStack) entityhuman.inventory.armor.get(3);
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if (itemstack.getItem() == Blocks.CARVED_PUMPKIN.getItem()) {
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--
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2.19.0
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