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Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes:38cf676e
SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GENb446cb5d
SPIGOT-4527: Fix sponges with waterlogged blocks6ec8ea5c
SPIGOT-4526: Add conversion time API for Zombie & subclassesc64fe508
Mappings Updatea3c2ec03
Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
45 lines
1.9 KiB
Diff
45 lines
1.9 KiB
Diff
From 0e020af7c41d390ecfeef912bca874a9384f938f Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 12:57:39 +0200
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Subject: [PATCH] Option to prevent armor stands from doing entity lookups
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 05509e4fd..4059c7a72 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -366,6 +366,11 @@ public class PaperWorldConfig {
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}
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}
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+ public boolean armorStandEntityLookups = true;
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+ private void armorStandEntityLookups() {
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+ armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
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+ }
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+
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public int maxCollisionsPerEntity;
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private void maxEntityCollision() {
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maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 66d2026d0..858cc1b97 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1547,6 +1547,14 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
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}
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+ // Paper start - Prevent armor stands from doing entity lookups
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+ @Override
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+ public boolean getCubes(@Nullable Entity entity, AxisAlignedBB axisAlignedBB) {
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+ if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return false;
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+ return GeneratorAccess.super.getCubes(entity, axisAlignedBB);
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+ }
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+ // Paper end
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+
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public boolean a(AxisAlignedBB axisalignedbb) {
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int i = MathHelper.floor(axisalignedbb.minX);
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int j = MathHelper.f(axisalignedbb.maxX);
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--
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2.20.0
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