Paper/Spigot-Server-Patches/0373-Don-t-recheck-type-after-setting-a-block.patch
Shane Freeder e293688578
Actually add entities to chunks
Because, you know, vanishing entities is always nice to have
2018-12-18 01:56:54 +00:00

34 lines
1.3 KiB
Diff

From f88f14f5616b977e0de4424104e175bc90701c66 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 28 Sep 2018 22:27:33 -0400
Subject: [PATCH] Don't recheck type after setting a block
The server does a "Did my update succeed" check after setting
a blocks data to a chunk.
However, writes can not fail outside of a hard error or a
a race condition from multiple threads writing, which is
not something that should ever occur on the server.
So this check is pointless, as if it did occur, the server would
be having data corruption issues anyways.
This provides a small boost to all setType calls.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 9695af028..ccdc171d4 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -559,7 +559,7 @@ public class Chunk implements IChunkAccess {
this.world.n(blockposition);
}
- if (chunksection.getType(i, j & 15, k).getBlock() != block) {
+ if (false && chunksection.getType(i, j & 15, k).getBlock() != block) { // Paper - don't need to recheck this - this would only fail due to non main thread writes which are not supported
return null;
} else {
if (flag1) {
--
2.20.0