Paper/patches/server/0798-Win-Screen-API.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

39 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lama06 <andreasprues36@gmail.com>
Date: Sat, 21 Jan 2023 13:53:23 +0100
Subject: [PATCH] Win Screen API
== AT ==
public net.minecraft.server.level.ServerPlayer seenCredits
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 207e72cad59a07c0750e9303dd21519c83ab2358..ee5d93cd0c7ea7376e8488265d4e21610edeedc2 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1305,6 +1305,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(packet);
}
+ // Paper start
+ @Override
+ public void showWinScreen() {
+ if (getHandle().connection == null) return;
+ var packet = new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, 1);
+ getHandle().connection.send(packet);
+ }
+
+ @Override
+ public boolean hasSeenWinScreen() {
+ return getHandle().seenCredits;
+ }
+
+ @Override
+ public void setHasSeenWinScreen(boolean hasSeenWinScreen) {
+ getHandle().seenCredits = hasSeenWinScreen;
+ }
+ // Paper end
+
@Override
public void setRotation(float yaw, float pitch) {
// Paper start - Teleport API