Paper/patches/server/0623-Add-option-to-fix-items-merging-through-walls.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

26 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GioSDA <gsdambrosio@gmail.com>
Date: Wed, 10 Mar 2021 10:06:45 -0800
Subject: [PATCH] Add option to fix items merging through walls
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 7678199278324cce4ce736197cb8766c134a0f87..8a2c135ee7c6fe60a2debf7a7b02fb9ffc3d2c2f 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -257,6 +257,14 @@ public class ItemEntity extends Entity implements TraceableEntity {
ItemEntity entityitem = (ItemEntity) iterator.next();
if (entityitem.isMergable()) {
+ // Paper Start - Fix items merging through walls
+ if (this.level().paperConfig().fixes.fixItemsMergingThroughWalls) {
+ net.minecraft.world.level.ClipContext rayTrace = new net.minecraft.world.level.ClipContext(this.position(), entityitem.position(),
+ net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, this);
+ net.minecraft.world.phys.BlockHitResult rayTraceResult = this.level().clip(rayTrace);
+ if (rayTraceResult.getType() == net.minecraft.world.phys.HitResult.Type.BLOCK) continue;
+ }
+ // Paper End
this.tryToMerge(entityitem);
if (this.isRemoved()) {
break;