Paper/patches/server/0779-Use-a-CHM-for-StructureTemplate.Pallete-cache.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

21 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 12 Jul 2021 12:28:29 +0100
Subject: [PATCH] Use a CHM for StructureTemplate.Pallete cache
fixes a CME due to this collection being shared across threads
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
index 1ceeeebc759385d9f306822601b6057aa2aba0c2..020e436f77f9f2de631727c00ccd41e9293b1f47 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
@@ -825,7 +825,7 @@ public class StructureTemplate {
public static final class Palette {
private final List<StructureTemplate.StructureBlockInfo> blocks;
- private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newHashMap();
+ private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newConcurrentMap(); // Paper
Palette(List<StructureTemplate.StructureBlockInfo> infos) {
this.blocks = infos;