Paper/patches/server/0802-Make-some-itemstacks-nonnull.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

29 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 15 Mar 2022 01:38:15 -0700
Subject: [PATCH] Make some itemstacks nonnull
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
index d6a228473ca6f425757683a4b17b035a53ab117f..8801d3f7ff6d2ff810f3e34a821dfb659c03f844 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
@@ -156,13 +156,13 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
case OFF_HAND:
return this.getItemInOffHand();
case FEET:
- return this.getBoots();
+ return java.util.Objects.requireNonNullElseGet(this.getBoots(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
case LEGS:
- return this.getLeggings();
+ return java.util.Objects.requireNonNullElseGet(this.getLeggings(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
case CHEST:
- return this.getChestplate();
+ return java.util.Objects.requireNonNullElseGet(this.getChestplate(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
case HEAD:
- return this.getHelmet();
+ return java.util.Objects.requireNonNullElseGet(this.getHelmet(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
default:
throw new IllegalArgumentException("Not implemented. This is a bug");
}