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2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
20 lines
1.4 KiB
Diff
20 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Fri, 10 Jun 2022 16:02:35 +0200
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Subject: [PATCH] Remove invalid signature login stacktrace
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 528b3365ae8536d621c7f8d0c20b754b4179dee7..b46c46fcde19aff16321876bf50b6725233bb09a 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3585,7 +3585,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.resetPlayerChatState(remotechatsession_a.validate(this.player.getGameProfile(), signaturevalidator, Duration.ZERO));
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} catch (ProfilePublicKey.ValidationException profilepublickey_b) {
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- ServerGamePacketListenerImpl.LOGGER.error("Failed to validate profile key: {}", profilepublickey_b.getMessage());
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+ // ServerGamePacketListenerImpl.LOGGER.error("Failed to validate profile key: {}", profilepublickey_b.getMessage()); // Paper - unnecessary log
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this.disconnect(profilepublickey_b.getComponent(), profilepublickey_b.kickCause); // Paper - kick event causes
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}
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