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cfa5b37fa8
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 03b725233 SPIGOT-6823: Fix loading custom world in combination with superflat 359d0533a #970: Correct typo in README.md 110492932 Fix per-world worldborder command
38 lines
1.8 KiB
Diff
38 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 22 Aug 2020 23:59:30 +0200
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Subject: [PATCH] Add #setMaxPlayers API
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index c75218775bb5e9745b863ef1db5280a4a3f2bed9..a1077445ab7d416dc61db85742e447193642b919 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -144,7 +144,7 @@ public abstract class PlayerList {
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public final PlayerDataStorage playerIo;
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private boolean doWhiteList;
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private final RegistryAccess.RegistryHolder registryHolder;
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- protected final int maxPlayers;
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+ protected int maxPlayers; public final void setMaxPlayers(int maxPlayers) { this.maxPlayers = maxPlayers; } // Paper - remove final and add setter
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private int viewDistance;
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private int simulationDistance;
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private boolean allowCheatsForAllPlayers;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index f71b244b4d8afa1d109061de5c23f32f67539a93..80843004e01ae8ce66823daa1062c997f135baf3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -672,6 +672,13 @@ public final class CraftServer implements Server {
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return this.playerList.getMaxPlayers();
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}
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+ // Paper start
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+ @Override
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+ public void setMaxPlayers(int maxPlayers) {
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+ this.playerList.setMaxPlayers(maxPlayers);
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+ }
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+ // Paper end
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+
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// NOTE: These are dependent on the corresponding call in MinecraftServer
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// so if that changes this will need to as well
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@Override
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