Paper/patches/server/0781-Ensure-entity-passenger-world-matches-ridden-entity.patch
Spottedleaf 0b952981e6 Make worldborder collisions consistent with Vanilla
Vanilla now requires the use of WorldBorder#isInsideCloseToBorder
to consider a border collision
2023-12-18 17:12:55 -08:00

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1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Thu, 31 Mar 2022 05:11:37 -0700
Subject: [PATCH] Ensure entity passenger world matches ridden entity
Bad plugins doing this would cause some obvious problems...
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 225ad411a48c156bcd1973f97349db80b0ff6a92..32d97353a5f030fa46ea637e546ef0856122b391 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2845,7 +2845,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
}
public boolean startRiding(Entity entity, boolean force) {
- if (entity == this.vehicle) {
+ if (entity == this.vehicle || entity.level != this.level) { // Paper - check level
return false;
} else if (!entity.couldAcceptPassenger()) {
return false;