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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
40 lines
2.7 KiB
Diff
40 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Fri, 7 Jan 2022 11:45:15 +0100
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Subject: [PATCH] Reset placed block on exception
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index cee3f1200af602b5dfd0b27d05eb01826c5bbb1d..7d76cdc59984b156628273c8357485eb10046007 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -77,6 +77,7 @@ public class BlockItem extends Item {
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if (this instanceof PlaceOnWaterBlockItem || this instanceof SolidBucketItem) {
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blockstate = org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(blockactioncontext1.getLevel(), blockactioncontext1.getClickedPos());
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}
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+ final org.bukkit.block.BlockState oldBlockstate = blockstate != null ? blockstate : org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(blockactioncontext1.getLevel(), blockactioncontext1.getClickedPos()); // Paper - Reset placed block on exception
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// CraftBukkit end
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if (iblockdata == null) {
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@@ -92,8 +93,20 @@ public class BlockItem extends Item {
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if (iblockdata1.is(iblockdata.getBlock())) {
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iblockdata1 = this.updateBlockStateFromTag(blockposition, world, itemstack, iblockdata1);
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+ // Paper start - Reset placed block on exception
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+ try {
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this.updateCustomBlockEntityTag(blockposition, world, entityhuman, itemstack, iblockdata1);
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BlockItem.updateBlockEntityComponents(world, blockposition, itemstack);
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+ } catch (Exception e) {
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+ oldBlockstate.update(true, false);
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+ if (entityhuman instanceof ServerPlayer player) {
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+ org.apache.logging.log4j.LogManager.getLogger().error("Player {} tried placing invalid block", player.getScoreboardName(), e);
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+ player.getBukkitEntity().kickPlayer("Packet processing error");
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+ return InteractionResult.FAIL;
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+ }
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+ throw e; // Rethrow exception if not placed by a player
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+ }
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+ // Paper end - Reset placed block on exception
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iblockdata1.getBlock().setPlacedBy(world, blockposition, iblockdata1, entityhuman, itemstack);
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// CraftBukkit start
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if (blockstate != null) {
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