Paper/patches/api/0212-Add-entity-liquid-API.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

47 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Jul 2020 18:11:33 -0500
Subject: [PATCH] Add entity liquid API
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index f17f30a9969e52313387c0d92edd980f72687a11..587bf31ed2b2edc7d467d226c91c2bccdd1e4044 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -760,5 +760,35 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
*/
@NotNull
org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
+
+ /**
+ * Check if entity is in rain
+ */
+ public boolean isInRain();
+
+ /**
+ * Check if entity is in bubble column
+ */
+ public boolean isInBubbleColumn();
+
+ /**
+ * Check if entity is in water or rain
+ */
+ public boolean isInWaterOrRain();
+
+ /**
+ * Check if entity is in water or bubble column
+ */
+ public boolean isInWaterOrBubbleColumn();
+
+ /**
+ * Check if entity is in water or rain or bubble column
+ */
+ public boolean isInWaterOrRainOrBubbleColumn();
+
+ /**
+ * Check if entity is in lava
+ */
+ public boolean isInLava();
// Paper end
}