Paper/patches/server/0650-Make-water-animal-spawn-height-configurable.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

22 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 18 Dec 2021 08:26:55 +0100
Subject: [PATCH] Make water animal spawn height configurable
diff --git a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
index ad86b129ffdb9c6358f451fbcc0ae000eb81141d..c9cabb061ebc9172647304431cc3fb2593dd47ba 100644
--- a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
+++ b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java
@@ -67,6 +67,10 @@ public abstract class WaterAnimal extends PathfinderMob {
) {
int i = world.getSeaLevel();
int j = i - 13;
+ // Paper start - Make water animal spawn height configurable
+ i = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.maximum.or(i);
+ j = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.minimum.or(j);
+ // Paper end - Make water animal spawn height configurable
return pos.getY() >= j && pos.getY() <= i && world.getFluidState(pos.below()).is(FluidTags.WATER) && world.getBlockState(pos.above()).is(Blocks.WATER);
}
}