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The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
20 lines
981 B
Diff
20 lines
981 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: NonSwag <mrminecraft00@gmail.com>
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Date: Tue, 6 Dec 2022 23:04:21 +0100
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Subject: [PATCH] Fix NPE on Allay#stopDancing while not dancing
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java
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index 1d04df8752af74ae73231922041d09df9d7492bb..c64918175ec08d20cde2bda9e0cac8b474385fe0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAllay.java
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@@ -78,7 +78,7 @@ public class CraftAllay extends CraftCreature implements org.bukkit.entity.Allay
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public void stopDancing() {
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this.getHandle().forceDancing = false;
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this.getHandle().jukeboxPos = null;
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- this.getHandle().setJukeboxPlaying(null, false);
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+ this.getHandle().setDancing(false); // Paper - Directly modify set dancing to avoid NPE
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}
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@Override
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