Paper/patches/server/0971-Prevent-causing-expired-keys-from-impacting-new-join.patch
Jake Potrebic b5ce6e3dc5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9104)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eb4b416d PR-822: Add experimental armor trim API
33498e1d PR-831: Add a standard of annotations for Minecraft experimental things and API

CraftBukkit Changes:
19de3550d SPIGOT-7315: Bed placement duplicates crops if cancelled
1eb88374e PR-1147: Add experimental armor trim API
c4c0bb0e9 Show clean error for invalidly configured server.properties options
3ae90697f Fix UUID not being updated when changing world of MapView
e43000601 PR-1164, MC-227255, MC-253819: Fix rotation of beehives and bells

Spigot Changes:
d2fdfe39 Rebuild patches
2023-04-09 01:00:50 +01:00

60 lines
3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 3 Apr 2023 08:55:52 +0100
Subject: [PATCH] Prevent causing expired keys from impacting new joins
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
index 23e0e6937e28f09271a4ec7c35e0076a576cf3d3..4aa8b483841028fbcc43f9ed47730881263e5065 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
@@ -94,7 +94,13 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
INITIALIZE_CHAT((serialized, buf) -> {
serialized.chatSession = buf.readNullable(RemoteChatSession.Data::read);
}, (buf, entry) -> {
- buf.writeNullable(entry.chatSession, RemoteChatSession.Data::write);
+ // Paper start
+ RemoteChatSession.Data chatSession = entry.chatSession;
+ if (chatSession != null && chatSession.profilePublicKey().hasExpired()) {
+ chatSession = null;
+ }
+ buf.writeNullable(chatSession, RemoteChatSession.Data::write);
+ // Paper end
}),
UPDATE_GAME_MODE((serialized, buf) -> {
serialized.gameMode = GameType.byId(buf.readVarInt());
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index d587b2c4e39bce7e098aa9fab361230f72770658..177aac1ab10189bb5a52217e86ba5c8a535b4197 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -294,6 +294,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private final AtomicReference<Instant> lastChatTimeStamp;
@Nullable
private RemoteChatSession chatSession;
+ private boolean hasLoggedExpiry = false; // Paper
private SignedMessageChain.Decoder signedMessageDecoder;
private final LastSeenMessagesValidator lastSeenMessages;
private final MessageSignatureCache messageSignatureCache;
@@ -434,6 +435,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
}
+ // Paper start
+ if (!hasLoggedExpiry && this.chatSession != null && this.chatSession.profilePublicKey().data().hasExpired()) {
+ LOGGER.info("Player profile key for {} has expired!", this.player.getName().getString());
+ hasLoggedExpiry = true;
+ }
+ // Paper end
+
}
public void resetPosition() {
@@ -3623,6 +3631,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private void resetPlayerChatState(RemoteChatSession session) {
this.chatSession = session;
+ this.hasLoggedExpiry = false; // Paper
this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
this.chatMessageChain.append((executor) -> {
this.player.setChatSession(session);