Paper/nms-patches/EntityArmorStand.patch
2016-12-06 17:10:33 +11:00

133 lines
5.4 KiB
Diff

--- a/net/minecraft/server/EntityArmorStand.java
+++ b/net/minecraft/server/EntityArmorStand.java
@@ -5,6 +5,15 @@
import java.util.List;
import javax.annotation.Nullable;
+// CraftBukkit start
+import org.bukkit.inventory.EquipmentSlot;
+import org.bukkit.craftbukkit.CraftEquipmentSlot;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.entity.ArmorStand;
+import org.bukkit.entity.Player;
+import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
+// CraftBukkit end
+
public class EntityArmorStand extends EntityLiving {
private static final Vector3f bq = new Vector3f(0.0F, 0.0F, 0.0F);
@@ -364,6 +373,21 @@
if (itemstack1.isEmpty() || (this.bA & 1 << enumitemslot.c() + 8) == 0) {
if (!itemstack1.isEmpty() || (this.bA & 1 << enumitemslot.c() + 16) == 0) {
ItemStack itemstack2;
+ // CraftBukkit start
+ org.bukkit.inventory.ItemStack armorStandItem = CraftItemStack.asCraftMirror(itemstack1);
+ org.bukkit.inventory.ItemStack playerHeldItem = CraftItemStack.asCraftMirror(itemstack);
+
+ Player player = (Player) entityhuman.getBukkitEntity();
+ ArmorStand self = (ArmorStand) this.getBukkitEntity();
+
+ EquipmentSlot slot = CraftEquipmentSlot.getSlot(enumitemslot);
+ PlayerArmorStandManipulateEvent armorStandManipulateEvent = new PlayerArmorStandManipulateEvent(player,self,playerHeldItem,armorStandItem,slot);
+ this.world.getServer().getPluginManager().callEvent(armorStandManipulateEvent);
+
+ if (armorStandManipulateEvent.isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
if (entityhuman.abilities.canInstantlyBuild && itemstack1.isEmpty() && !itemstack.isEmpty()) {
itemstack2 = itemstack.cloneItemStack();
@@ -385,14 +409,19 @@
}
public boolean damageEntity(DamageSource damagesource, float f) {
+ // CraftBukkit start
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
+ return false;
+ }
+ // CraftBukkit end
if (!this.world.isClientSide && !this.dead) {
if (DamageSource.OUT_OF_WORLD.equals(damagesource)) {
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
return false;
} else if (!this.isInvulnerable(damagesource) && !this.bz && !this.isMarker()) {
if (damagesource.isExplosion()) {
this.G();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
return false;
} else if (DamageSource.FIRE.equals(damagesource)) {
if (this.isBurning()) {
@@ -421,7 +450,7 @@
} else if (damagesource.u()) {
this.I();
this.D();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
return false;
} else {
long i = this.world.getTime();
@@ -432,7 +461,7 @@
} else {
this.E();
this.D();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
}
return false;
@@ -460,19 +489,19 @@
f1 -= f;
if (f1 <= 0.5F) {
this.G();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
} else {
this.setHealth(f1);
}
}
- private void E() {
- Block.a(this.world, new BlockPosition(this), new ItemStack(Items.ARMOR_STAND));
+ private void E() { // PAIL: Rename dropLoot
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(new ItemStack(Items.ARMOR_STAND))); // CraftBukkit - add to drops
this.G();
}
- private void G() {
+ private void G() { // PAIL: Rename dropEquippedItems
this.I();
int i;
@@ -481,7 +510,7 @@
for (i = 0; i < this.bx.size(); ++i) {
itemstack = (ItemStack) this.bx.get(i);
if (!itemstack.isEmpty()) {
- Block.a(this.world, (new BlockPosition(this)).up(), itemstack);
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
this.bx.set(i, ItemStack.a);
}
}
@@ -489,7 +518,7 @@
for (i = 0; i < this.by.size(); ++i) {
itemstack = (ItemStack) this.by.get(i);
if (!itemstack.isEmpty()) {
- Block.a(this.world, (new BlockPosition(this)).up(), itemstack);
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
this.by.set(i, ItemStack.a);
}
}
@@ -600,7 +629,8 @@
return this.isSmall();
}
- public void Q() {
+ public void Q() { // PAIL: Rename killEntity (super)
+ org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
this.die();
}