Paper/Spigot-Server-Patches/0534-Move-range-check-for-block-placing-up.patch
Mariell Hoversholm 74f507f4e3 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e461dcfe #555: Item - add getters/setters for owner/thrower

CraftBukkit Changes:
055870c4 #758: Item - add getters/setters for owner/thrower
2020-10-14 10:44:15 -04:00

36 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Jul 2020 19:34:11 -0700
Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index c5f9d472d631e54c61e886e9b5915640ed4dcdba..45cf34c35af9d2ae9a60ff81af5bea3495d4621f 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1428,15 +1428,19 @@ public class PlayerConnection implements PacketListenerPlayIn {
BlockPosition blockposition = movingobjectpositionblock.getBlockPosition();
EnumDirection enumdirection = movingobjectpositionblock.getDirection();
+ // Paper start - move check up
+ Location eyeLoc = this.getPlayer().getEyeLocation();
+ double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
+ if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
+ return;
+ }
+ // Paper end - move check up
+
this.player.resetIdleTimer();
if (blockposition.getY() < this.minecraftServer.getMaxBuildHeight()) {
if (this.teleportPos == null && this.player.h((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.a((EntityHuman) this.player, blockposition)) {
// CraftBukkit start - Check if we can actually do something over this large a distance
- Location eyeLoc = this.getPlayer().getEyeLocation();
- double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
- if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
- return;
- }
+ // Paper - move check up
this.player.clearActiveItem(); // SPIGOT-4706
// CraftBukkit end
EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);