Paper/Spigot-Server-Patches/0388-Mark-entities-as-being-ticked-when-notifying-navigat.patch
Aikar bdcc31caad
Let invalid positioned entities clean up previous chunk by the chunkCheck
I had did a few of the operations myself, which would have broken chunkCheck
from doing it itself, which would leave some state left in the original chunk
and thats not good....
2020-04-12 22:55:43 -04:00

30 lines
1.1 KiB
Diff

From 4017cfdb78a0758a5b0310724c0d3eab3be0cc99 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 28 Jul 2019 00:51:11 +0100
Subject: [PATCH] Mark entities as being ticked when notifying navigation
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 00379f0a6..a79ccad0b 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1412,6 +1412,7 @@ public class WorldServer extends World {
VoxelShape voxelshape1 = iblockdata1.getCollisionShape(this, blockposition);
if (VoxelShapes.c(voxelshape, voxelshape1, OperatorBoolean.NOT_SAME)) {
+ boolean wasTicking = this.tickingEntities; this.tickingEntities = true; // Paper
Iterator iterator = this.navigators.iterator();
while (iterator.hasNext()) {
@@ -1422,6 +1423,7 @@ public class WorldServer extends World {
}
}
+ this.tickingEntities = wasTicking; // Paper
}
}
--
2.25.1