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36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
20 lines
920 B
Diff
20 lines
920 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 19 Jul 2018 01:05:00 -0400
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Subject: [PATCH] Don't change the Entity Random seed for squids
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diff --git a/src/main/java/net/minecraft/server/EntitySquid.java b/src/main/java/net/minecraft/server/EntitySquid.java
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index 1c1ff2069d6daaf866a3e80a9b3ce78b19941384..92efe4e7f50fa10bcdff52fb51a9b814d995c8c9 100644
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--- a/src/main/java/net/minecraft/server/EntitySquid.java
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+++ b/src/main/java/net/minecraft/server/EntitySquid.java
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@@ -21,7 +21,7 @@ public class EntitySquid extends EntityWaterAnimal {
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public EntitySquid(EntityTypes<? extends EntitySquid> entitytypes, World world) {
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super(entitytypes, world);
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- this.random.setSeed((long) this.getId());
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+ //this.random.setSeed((long) this.getId()); // Paper
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this.bC = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
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}
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