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* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 04c7e13c PR-719: Add Player Profile API 71564210 SPIGOT-6910: Add BlockDamageAbortEvent CraftBukkit Changes: febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 9dafd109 Don't send updates over large distances bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom() 8f361ece PR-1002: Add Player Profile API 911875d4 Increase outdated build delay e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger a672a531 Clean up callBlockDamageEvent 8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent Spigot Changes: 6edb62f3 Rebuild patches 7fbc6a1e Rebuild patches * Updated Upstream (CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
58 lines
1.8 KiB
Diff
58 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:04:58 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
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index 1a4b6922c0a881b60ddf305b1e2b3af0dfde46c3..049c36807d2a970842442c1b7517c06f3f150041 100644
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--- a/src/main/java/org/bukkit/Chunk.java
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+++ b/src/main/java/org/bukkit/Chunk.java
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@@ -1,6 +1,8 @@
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package org.bukkit;
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import java.util.Collection;
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+import java.util.function.Predicate;
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+
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.BlockData;
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@@ -111,13 +113,36 @@ public interface Chunk extends PersistentDataHolder {
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@NotNull
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Entity[] getEntities();
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+ // Paper start
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/**
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* Get a list of all tile entities in the chunk.
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*
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* @return The tile entities.
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*/
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@NotNull
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- BlockState[] getTileEntities();
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+ default BlockState[] getTileEntities() {
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+ return getTileEntities(true);
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+ }
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+
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+ /**
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+ * Get a list of all tile entities in the chunk.
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+ *
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+ * @param useSnapshot Take snapshots or direct references
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+ * @return The tile entities.
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+ */
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+ @NotNull
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+ BlockState[] getTileEntities(boolean useSnapshot);
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+
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+ /**
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+ * Get a list of all tile entities that match a given predicate in the chunk.
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+ *
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+ * @param blockPredicate The predicate of blocks to return tile entities for
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+ * @param useSnapshot Take snapshots or direct references
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+ * @return The tile entities.
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+ */
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+ @NotNull
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+ Collection<BlockState> getTileEntities(@NotNull Predicate<Block> blockPredicate, boolean useSnapshot);
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+ // Paper end
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/**
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* Checks if the chunk is loaded.
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