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db6d9b0522
This change allows ArmorStands with ticking disabled to visually update their equipment and pose properly. Given the wide range of usage of ArmorStands, I have not changed their tick loop when their tick is enabled as usual. Doing so may likely gains in the future, though additional testing would be needed to ensure nothing breaks. Fixes GH-1593
77 lines
4.0 KiB
Diff
77 lines
4.0 KiB
Diff
From 46984ce90bf3c3a444595575bfc6ca250977c1cc Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 3 Sep 2018 18:20:03 -0500
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Subject: [PATCH] Add ray tracing methods to LivingEntity
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 21d32178c..2aedfa808 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2815,6 +2815,22 @@ public abstract class EntityLiving extends Entity {
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}
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// Paper start
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+ public MovingObjectPosition getRayTrace(int maxDistance) {
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+ return getRayTrace(maxDistance, FluidCollisionOption.NEVER);
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+ }
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+
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+ public MovingObjectPosition getRayTrace(int maxDistance, FluidCollisionOption fluidCollisionOption) {
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+ if (maxDistance < 1 || maxDistance > 120) {
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+ throw new IllegalArgumentException("maxDistance must be between 1-120");
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+ }
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+
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+ Vec3D start = new Vec3D(locX, locY + getHeadHeight(), locZ);
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+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
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+ Vec3D end = new Vec3D(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
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+
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+ return world.rayTrace(start, end, fluidCollisionOption);
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+ }
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+
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public int shieldBlockingDelay = world.paperConfig.shieldBlockingDelay;
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public int getShieldBlockingDelay() {
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diff --git a/src/main/java/net/minecraft/server/MovingObjectPosition.java b/src/main/java/net/minecraft/server/MovingObjectPosition.java
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index 6d5dbe89a..a31f9f607 100644
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--- a/src/main/java/net/minecraft/server/MovingObjectPosition.java
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+++ b/src/main/java/net/minecraft/server/MovingObjectPosition.java
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@@ -28,6 +28,7 @@ public class MovingObjectPosition {
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this.pos = vec3d;
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}
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+ public BlockPosition getBlockPosition() { return a(); } // Paper - OBFHELPER
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public BlockPosition a() {
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return this.e;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 52834b6da..eeab59379 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -171,6 +171,23 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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return blocks.get(0);
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}
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+ // Paper start
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+ public Block getTargetBlock(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
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+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
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+ return rayTrace == null ? null : org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().world, rayTrace.getBlockPosition());
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+ }
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+
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+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
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+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
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+ return rayTrace == null ? null : net.minecraft.server.MCUtil.toBukkitBlockFace(rayTrace.direction);
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+ }
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+
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+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
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+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
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+ return rayTrace == null ? null : new com.destroystokyo.paper.block.TargetBlockInfo(org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().world, rayTrace.getBlockPosition()), net.minecraft.server.MCUtil.toBukkitBlockFace(rayTrace.direction));
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+ }
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+ // Paper end
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+
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public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance) {
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return getLineOfSight(transparent, maxDistance, 2);
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}
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--
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2.19.1
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