Paper/patches/server/0651-fix-cancelling-block-falling-causing-client-desync.patch
Jason bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00

32 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Sat, 27 Mar 2021 11:13:30 +0100
Subject: [PATCH] fix cancelling block falling causing client desync
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 15ec064cb9336924e16a7c9b3f76a9b6ef18d947..8336ea928faa92c6f58f8cdfb9faf1d8e26c9ccf 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -119,8 +119,18 @@ public class FallingBlockEntity extends Entity {
if (this.time++ == 0) {
blockposition = this.blockPosition();
- if (this.level.getBlockState(blockposition).is(block) && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) {
- this.level.removeBlock(blockposition, false);
+ // Paper start - fix cancelling block falling causing client desync
+ if (this.level.getBlockState(blockposition).is(block)) {
+ if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) {
+ if (this.level.getBlockState(blockposition).is(block)) { //if listener didn't update the block
+ ((ServerLevel) level).getChunkSource().blockChanged(blockposition);
+ }
+ this.discard();
+ return;
+ } else {
+ this.level.removeBlock(blockposition, false);
+ }
+ // Paper end - fix cancelling block falling causing client desync
} else if (!this.level.isClientSide) {
this.discard();
return;