Paper/patches/server/0274-PreSpawnerSpawnEvent.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

30 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 18 Sep 2018 23:53:23 +0100
Subject: [PATCH] PreSpawnerSpawnEvent
This adds a separate event before an entity is spawned by a spawner
which contains the location of the spawner too similarly to how the
SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
spawners.
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index ffb7a0b7c1ae53e1340f2cdb7840ee2c89982dbe..0be0c7a323277093a6f8e476048eb9ee8712cbc9 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -130,11 +130,11 @@ public abstract class BaseSpawner {
org.bukkit.entity.EntityType type = org.bukkit.entity.EntityType.fromName(key);
if (type != null) {
- com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent event;
- event = new com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent(
+ com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent event;
+ event = new com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent(
net.minecraft.server.MCUtil.toLocation(world, d0, d1, d2),
type,
- org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER
+ net.minecraft.server.MCUtil.toLocation(world, pos)
);
if (!event.callEvent()) {
flag = true;