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b8edb0e130
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender CraftBukkit Changes: db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender 4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties 8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block Spigot Changes: d2eba2c8 Rebuild patches
64 lines
3.6 KiB
Diff
64 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 10 Jul 2022 14:13:22 -0700
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Subject: [PATCH] Don't use level random in entity constructors
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Paper makes the entity random thread-safe
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and constructing an entity off the main thread
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should be supported. Some entities (for whatever
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reason) use the level's random in some places.
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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index e06d5eea4bc81be264a1f5d5fad2d4548c4ae8d2..55026e1731e41b4e3e4c6a8fef5d96a32051a556 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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@@ -1029,7 +1029,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
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BeeGoToHiveGoal() {
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super();
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- this.travellingTicks = Bee.this.level().random.nextInt(10);
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+ this.travellingTicks = Bee.this./* level(). */random.nextInt(10); // Paper - use entity random
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this.blacklistedTargets = Lists.newArrayList();
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this.setFlags(EnumSet.of(Goal.Flag.MOVE));
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}
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@@ -1146,7 +1146,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
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BeeGoToKnownFlowerGoal() {
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super();
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- this.travellingTicks = Bee.this.level().random.nextInt(10);
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+ this.travellingTicks = Bee.this./* level(). */random.nextInt(10); // Paper - use entity random
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this.setFlags(EnumSet.of(Goal.Flag.MOVE));
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}
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diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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index b76270c37b568b69af99a2a99dbab3f2f1b57d22..08a2ce0ab024b99df5f6e23aa5a13c9d6f431db6 100644
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--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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@@ -64,7 +64,12 @@ public class ItemEntity extends Entity implements TraceableEntity {
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}
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public ItemEntity(Level world, double x, double y, double z, ItemStack stack) {
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- this(world, x, y, z, stack, world.random.nextDouble() * 0.2D - 0.1D, 0.2D, world.random.nextDouble() * 0.2D - 0.1D);
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+ // Paper start - don't use world random in entity constructor
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+ this(EntityType.ITEM, world);
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+ this.setPos(x, y, z);
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+ this.setDeltaMovement(this.random.nextDouble() * 0.2D - 0.1D, 0.2D, this.random.nextDouble() * 0.2D - 0.1D);
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+ this.setItem(stack);
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+ // Paper end
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}
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public ItemEntity(Level world, double x, double y, double z, ItemStack stack, double velocityX, double velocityY, double velocityZ) {
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 57f9bf73ee14bc8811d0192543caf2b02e890ee0..4ce3e69970dd9eb251d0538a2d233ca30e9e5e47 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -36,7 +36,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) {
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this(EntityType.TNT, world);
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this.setPos(x, y, z);
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- double d3 = world.random.nextDouble() * 6.2831854820251465D;
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+ double d3 = this.random.nextDouble() * 6.2831854820251465D; // Paper - don't use world random in entity constructor
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this.setDeltaMovement(-Math.sin(d3) * 0.02D, 0.20000000298023224D, -Math.cos(d3) * 0.02D);
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this.setFuse(80);
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