Paper/patches/server/0232-Implement-Expanded-Arm...

97 lines
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: willies952002 <admin@domnian.com>
Date: Thu, 26 Jul 2018 02:25:46 -0400
Subject: [PATCH] Implement Expanded ArmorStand API
Add the following:
- Add proper methods for getting and setting items in both hands. Deprecates old methods
- Enable/Disable slot interactions
== AT ==
public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 82b9ee993b0d2e7e0685231f7bad2b85756ec959..f4065938bbfd04519d1363ee8781c316aca468ab 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -239,6 +239,79 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
getHandle().canMove = move;
}
+ @Override
+ public ItemStack getItem(org.bukkit.inventory.EquipmentSlot slot) {
+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
+ return getHandle().getItemBySlot(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)).asBukkitMirror();
+ }
+
+ @Override
+ public void setItem(org.bukkit.inventory.EquipmentSlot slot, ItemStack item) {
+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
+ switch (slot) {
+ case HAND:
+ getEquipment().setItemInMainHand(item);
+ return;
+ case OFF_HAND:
+ getEquipment().setItemInOffHand(item);
+ return;
+ case FEET:
+ setBoots(item);
+ return;
+ case LEGS:
+ setLeggings(item);
+ return;
+ case CHEST:
+ setChestplate(item);
+ return;
+ case HEAD:
+ setHelmet(item);
+ return;
+ }
+ throw new UnsupportedOperationException(slot.name());
+ }
+
+ @Override
+ public java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots() {
+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = new java.util.HashSet<>();
+ for (org.bukkit.inventory.EquipmentSlot slot : org.bukkit.inventory.EquipmentSlot.values()) {
+ if (this.isSlotDisabled(slot)) {
+ disabled.add(slot);
+ }
+ }
+ return disabled;
+ }
+
+ @Override
+ public void setDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
+ int disabled = 0;
+ for (org.bukkit.inventory.EquipmentSlot slot : slots) {
+ if (slot == org.bukkit.inventory.EquipmentSlot.OFF_HAND) continue;
+ net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
+ disabled += (1 << nmsSlot.getFilterFlag()) + (1 << (nmsSlot.getFilterFlag() + 8)) + (1 << (nmsSlot.getFilterFlag() + 16));
+ }
+ getHandle().disabledSlots = disabled;
+ }
+
+ @Override
+ public void addDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
+ java.util.Collections.addAll(disabled, slots);
+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
+ }
+
+ @Override
+ public void removeDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
+ for (final org.bukkit.inventory.EquipmentSlot slot : slots) disabled.remove(slot);
+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
+ }
+
+ @Override
+ public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
+ return getHandle().isDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
+ }
+
@Override
public boolean canTick() {
return this.getHandle().canTick;