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7ae47d4eb3
Mojang fixed it in MC-63720
47 lines
2.6 KiB
Diff
47 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 22 Aug 2020 23:36:21 +0200
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Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 1f1ea5c64f325f54a56a3b060706db13c18aca61..6286ef81cb5ef95c4d5e0c384e73fbece0a096f6 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1864,12 +1864,14 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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// Paper end
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+ public final void setSpawn(BlockPosition blockposition, float f) { this.a(blockposition, f); } // Paper - OBFHELPER
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public void a(BlockPosition blockposition, float f) {
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// Paper - configurable spawn radius
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BlockPosition prevSpawn = this.getSpawn();
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//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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this.worldData.setSpawn(blockposition, f);
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+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
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if (this.keepSpawnInMemory) {
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// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
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this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 4ab3db10e26dc9739c5afcfc423d1c68a2c4d1c9..3e6924a05bd85563d75f51e4e275896c77d7ad42 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -388,11 +388,13 @@ public class CraftWorld implements World {
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public boolean setSpawnLocation(int x, int y, int z, float angle) {
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try {
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Location previousLocation = getSpawnLocation();
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- world.worldData.setSpawn(new BlockPosition(x, y, z), angle);
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+ world.setSpawn(new BlockPosition(x, y, z), angle); // Paper - use WorldServer#setSpawn
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+ // Paper start - move to nms.World
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// Notify anyone who's listening.
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- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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- server.getPluginManager().callEvent(event);
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+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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+ // server.getPluginManager().callEvent(event);
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+ // Paper end
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return true;
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} catch (Exception e) {
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