Paper/patches/server/0739-Stop-large-look-changes-from-crashing-the-server.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

75 lines
3.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MWHunter <s0521458@student.rockvalleycollege.edu>
Date: Wed, 24 Aug 2022 09:54:11 -0400
Subject: [PATCH] Stop large look changes from crashing the server
Co-authored-by: Jaren Knodel <Jaren@Knodel.com>
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 8e11b085d2159b1df8bbe536beb66d9bed915373..1d6179d54ff2264d3489770b23fc7ba479c17f25 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3129,37 +3129,15 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.level().getProfiler().pop();
this.level().getProfiler().push("rangeChecks");
- while (this.getYRot() - this.yRotO < -180.0F) {
- this.yRotO -= 360.0F;
- }
-
- while (this.getYRot() - this.yRotO >= 180.0F) {
- this.yRotO += 360.0F;
- }
+ // Paper start - stop large pitch and yaw changes from crashing the server
+ this.yRotO += Math.round((this.getYRot() - this.yRotO) / 360.0F) * 360.0F;
- while (this.yBodyRot - this.yBodyRotO < -180.0F) {
- this.yBodyRotO -= 360.0F;
- }
+ this.yBodyRotO += Math.round((this.yBodyRot - this.yBodyRotO) / 360.0F) * 360.0F;
- while (this.yBodyRot - this.yBodyRotO >= 180.0F) {
- this.yBodyRotO += 360.0F;
- }
-
- while (this.getXRot() - this.xRotO < -180.0F) {
- this.xRotO -= 360.0F;
- }
+ this.xRotO += Math.round((this.getXRot() - this.xRotO) / 360.0F) * 360.0F;
- while (this.getXRot() - this.xRotO >= 180.0F) {
- this.xRotO += 360.0F;
- }
-
- while (this.yHeadRot - this.yHeadRotO < -180.0F) {
- this.yHeadRotO -= 360.0F;
- }
-
- while (this.yHeadRot - this.yHeadRotO >= 180.0F) {
- this.yHeadRotO += 360.0F;
- }
+ this.yHeadRotO += Math.round((this.yHeadRot - this.yHeadRotO) / 360.0F) * 360.0F;
+ // Paper end
this.level().getProfiler().pop();
this.animStep += f2;
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index ff6007bbf8361db7967b6bf621b27a1d23102e77..d147f3cc1af28c384005c1c20e37bb588588c88d 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -310,13 +310,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
}
protected static float lerpRotation(float prevRot, float newRot) {
- while (newRot - prevRot < -180.0F) {
- prevRot -= 360.0F;
- }
-
- while (newRot - prevRot >= 180.0F) {
- prevRot += 360.0F;
- }
+ prevRot += Math.round((newRot - prevRot) / 360.0F) * 360.0F; // Paper - stop large look changes from crashing the server
return Mth.lerp(0.2F, prevRot, newRot);
}