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9ff01b16ab
This will be used by my next commit. But trying to get the build going since CI blew up
69 lines
2.6 KiB
Diff
69 lines
2.6 KiB
Diff
From 4ae728fd4fbe6c9d9a314f61bed525ae6c16163d Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 15:03:53 -0600
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Subject: [PATCH] Configurable mob spawner tick rate
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 41b2a42..1236128 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -236,4 +236,9 @@ public class PaperWorldConfig {
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private void disableIceAndSnow(){
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disableIceAndSnow = getBoolean("disable-ice-and-snow", false);
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}
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+
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+ public int mobSpawnerTickRate;
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+ private void mobSpawnerTickRate() {
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+ mobSpawnerTickRate = getInt("mob-spawner-tick-rate", 1);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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index 2eee845..f4f77d7 100644
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--- a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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+++ b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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@@ -18,6 +18,7 @@ public abstract class MobSpawnerAbstract {
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private int maxNearbyEntities = 6;
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private int requiredPlayerRange = 16;
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private int spawnRange = 4;
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+ private int tickDelay = 0; // Paper
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public MobSpawnerAbstract() {}
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@@ -36,6 +37,10 @@ public abstract class MobSpawnerAbstract {
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}
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public void c() {
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+ // Paper start - Configurable mob spawner tick rate
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+ if (spawnDelay > 0 && --tickDelay > 0) return;
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+ tickDelay = this.a().paperConfig.mobSpawnerTickRate;
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+ // Paper end
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if (!this.h()) {
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this.e = this.d;
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} else {
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@@ -49,18 +54,18 @@ public abstract class MobSpawnerAbstract {
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this.a().addParticle(EnumParticle.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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this.a().addParticle(EnumParticle.FLAME, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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if (this.spawnDelay > 0) {
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- --this.spawnDelay;
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+ this.spawnDelay -= tickDelay; // Paper
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}
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this.e = this.d;
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this.d = (this.d + (double) (1000.0F / ((float) this.spawnDelay + 200.0F))) % 360.0D;
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} else {
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- if (this.spawnDelay == -1) {
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+ if (this.spawnDelay < -tickDelay) { // Paper
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this.i();
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}
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if (this.spawnDelay > 0) {
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- --this.spawnDelay;
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+ this.spawnDelay -= tickDelay; // Paper
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return;
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}
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--
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2.7.4
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