Paper/patches/unapplied/server/0921-Broadcast-take-item-packets-with-collector-as-source.patch
2024-06-13 08:45:43 -07:00

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1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Sun, 29 Oct 2023 02:36:10 +0100
Subject: [PATCH] Broadcast take item packets with collector as source
This fixes players (which can't view the collector) seeing item pickups with themselves as the target.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index d314d5f9f66a86376d66cd607e3545c5d95fd12e..844da8d55e43607239b54c7cb823cf26f2b04ed1 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3698,7 +3698,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
public void take(Entity item, int count) {
if (!item.isRemoved() && !this.level().isClientSide && (item instanceof ItemEntity || item instanceof AbstractArrow || item instanceof ExperienceOrb)) {
- ((ServerLevel) this.level()).getChunkSource().broadcast(item, new ClientboundTakeItemEntityPacket(item.getId(), this.getId(), count));
+ ((ServerLevel) this.level()).getChunkSource().broadcastAndSend(this, new ClientboundTakeItemEntityPacket(item.getId(), this.getId(), count)); // Paper - broadcast with collector as source
}
}