Paper/patches/server/0407-Fix-Entity-Teleportation-and-cancel-velocity-if-tele.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

108 lines
7.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 25 Aug 2020 20:45:36 -0400
Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported
Uses correct setPositionRotation for Entity teleporting instead of setLocation
as this is how Vanilla teleports entities.
Cancel any pending motion when teleported.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 90e5f263dcb8033dae3ca32cbf5dbd332a109282..82f49aad1d0ce2d62bf61aa634ebef3711d4d930 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -679,7 +679,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
return;
}
- this.player.absMoveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
+ this.player.moveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); // Paper - Fix Entity Teleportation and cancel velocity if teleported
this.lastGoodX = this.awaitingPositionFromClient.x;
this.lastGoodY = this.awaitingPositionFromClient.y;
this.lastGoodZ = this.awaitingPositionFromClient.z;
@@ -1594,7 +1594,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// CraftBukkit end
this.awaitingTeleportTime = this.tickCount;
- this.player.absMoveTo(d0, d1, d2, f, f1);
+ this.player.moveTo(d0, d1, d2, f, f1); // Paper - Fix Entity Teleportation and cancel velocity if teleported
this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport));
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 9d08d0610be1741b4cd18a1454e538f46928fd94..f1383906dbd16e088f57c9c77c051c8501b155cc 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -171,6 +171,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// CraftBukkit start
private static final int CURRENT_LEVEL = 2;
+ public boolean preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; keep initial motion on first setPositionRotation
static boolean isLevelAtLeast(CompoundTag tag, int level) {
return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
@@ -1873,6 +1874,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public void moveTo(double x, double y, double z, float yaw, float pitch) {
+ // Paper start - Fix Entity Teleportation and cancel velocity if teleported
+ if (!preserveMotion) {
+ this.deltaMovement = Vec3.ZERO;
+ } else {
+ this.preserveMotion = false;
+ }
+ // Paper end - Fix Entity Teleportation and cancel velocity if teleported
this.setPosRaw(x, y, z);
this.setYRot(yaw);
this.setXRot(pitch);
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonStrafePlayerPhase.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonStrafePlayerPhase.java
index a28e6b6a50cfd9191732ad2e4aca5f639a1fae75..244e328c6f67cfa543ee283715bb3b89dbaa0f0c 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonStrafePlayerPhase.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonStrafePlayerPhase.java
@@ -78,6 +78,7 @@ public class DragonStrafePlayerPhase extends AbstractDragonPhaseInstance {
}
DragonFireball dragonFireball = new DragonFireball(this.dragon.level(), this.dragon, vec34.normalize());
+ dragonFireball.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported
dragonFireball.moveTo(o, p, q, 0.0F, 0.0F);
if (new com.destroystokyo.paper.event.entity.EnderDragonShootFireballEvent((org.bukkit.entity.EnderDragon) dragon.getBukkitEntity(), (org.bukkit.entity.DragonFireball) dragonFireball.getBukkitEntity()).callEvent()) // Paper - EnderDragon Events
this.dragon.level().addFreshEntity(dragonFireball);
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index b90127f9f805fdb5bb43a4b8ad2b10499b0b6b78..8efc06d29c62fa2be8515ed3359d52a6d4b807d2 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -164,6 +164,7 @@ public abstract class BaseSpawner {
return;
}
+ entity.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; preserve entity motion from tag
entity.moveTo(entity.getX(), entity.getY(), entity.getZ(), randomsource.nextFloat() * 360.0F, 0.0F);
if (entity instanceof Mob) {
Mob entityinsentient = (Mob) entity;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 34321f095e12ea0cca34ff1ec00819c6350205a8..5f5788a502642463091fb76e98703aaec7a86836 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -240,7 +240,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
// entity.setLocation() throws no event, and so cannot be cancelled
- this.entity.absMoveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+ entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper moveTo, as per vanilla teleporting
// SPIGOT-619: Force sync head rotation also
this.entity.setYHeadRot(location.getYaw());
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index cf17328aef60e5c6a0d168d2ed4d181cf47ee0b4..3cd21778018db5e05ee26ba35c34a89619b3d1d8 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -590,6 +590,7 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
}
((AbstractHurtingProjectile) launch).projectileSource = this;
+ launch.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported
launch.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
} else if (LlamaSpit.class.isAssignableFrom(projectile)) {
Location location = this.getEyeLocation();