Paper/patches/server/0341-Do-less-work-if-we-have-a-custom-Bukkit-generator.patch
Nassim Jahnke 789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00

43 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Paul Sauve <paul@burngames.net>
Date: Sun, 14 Jul 2019 21:05:03 -0500
Subject: [PATCH] Do less work if we have a custom Bukkit generator
If the Bukkit generator already has a spawn, use it immediately instead
of spending time generating one that we won't use
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 76795ba9ee83b9461b60fb607b419344122be57e..fad88282b3b865cfb0a9a308d9c93cd8dc53b0d4 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -689,12 +689,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worldProperties.setSpawn(BlockPos.ZERO.above(80), 0.0F);
} else {
ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
- BiomeSource worldchunkmanager = chunkgenerator.getBiomeSource();
- Random random = new Random(world.getSeed());
- BlockPos blockposition = worldchunkmanager.findBiomeHorizontal(0, world.getSeaLevel(), 0, 256, (biomebase) -> {
- return biomebase.getMobSettings().playerSpawnFriendly();
- }, random);
- ChunkPos chunkcoordintpair = blockposition == null ? new ChunkPos(0, 0) : new ChunkPos(blockposition);
+ // Paper start - moved down
// CraftBukkit start
if (world.generator != null) {
Random rand = new Random(world.getSeed());
@@ -710,6 +705,15 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
}
// CraftBukkit end
+ // Paper start - if the generator created a spawn for us, then there is no need for us to also create a spawn -
+ // only do it if the generator did not
+ BiomeSource worldchunkmanager = chunkgenerator.getBiomeSource();
+ Random random = new Random(world.getSeed());
+ BlockPos blockposition = worldchunkmanager.findBiomeHorizontal(0, world.getSeaLevel(), 0, 256, (biomebase) -> {
+ return biomebase.getMobSettings().playerSpawnFriendly();
+ }, random);
+ ChunkPos chunkcoordintpair = blockposition == null ? new ChunkPos(0, 0) : new ChunkPos(blockposition);
+ // Paper end
if (blockposition == null) {
MinecraftServer.LOGGER.warn("Unable to find spawn biome");