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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
55 lines
3.6 KiB
Diff
55 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 2 Feb 2022 13:50:06 -0800
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Subject: [PATCH] Trigger bee_nest_destroyed trigger in the correct place
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 073cf184a0e7af41048ae67a9b17b4cdfcc43c35..4d024956156aefde7df308642dfd0a40779e0633 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -429,12 +429,16 @@ public class ServerPlayerGameMode {
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block.destroy(this.level, pos, iblockdata1);
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}
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+ ItemStack mainHandStack = null; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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+ boolean isCorrectTool = false; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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if (this.isCreative()) {
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// return true; // CraftBukkit
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} else {
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ItemStack itemstack = this.player.getMainHandItem();
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ItemStack itemstack1 = itemstack.copy();
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boolean flag1 = this.player.hasCorrectToolForDrops(iblockdata1);
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+ mainHandStack = itemstack1; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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+ isCorrectTool = flag1; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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itemstack.mineBlock(this.level, iblockdata1, pos, this.player);
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if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
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@@ -455,6 +459,13 @@ public class ServerPlayerGameMode {
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if (flag && event != null) {
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iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
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}
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+ // Paper start - Trigger bee_nest_destroyed trigger in the correct place (check impls of block#playerDestroy)
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+ if (mainHandStack != null) {
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+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && tileentity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
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+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, iblockdata, mainHandStack, beehiveBlockEntity.getOccupantCount());
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+ }
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+ }
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+ // Paper end - Trigger bee_nest_destroyed trigger in the correct place
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return true;
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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index 8d6736003934c5958f600660bdee58b386c39da4..c75227b2ea165dcd65c203e60157ac7cdebd4bc6 100644
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--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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@@ -95,7 +95,7 @@ public class BeehiveBlock extends BaseEntityBlock {
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this.angerNearbyBees(world, pos);
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}
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- CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount());
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+ // CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount()); // Paper - Trigger bee_nest_destroyed trigger in the correct place; moved until after items are dropped
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}
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}
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