Paper/patches/server/0242-Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Shane Freeder b626528da0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
de5ba402 PR-848: Mark get/setCatType methods deprecated in addition to the enum

CraftBukkit Changes:
50ee87fbc SPIGOT-7333: Correctly handle null in ColorableArmorMeta#setColor()
790be710b SPIGOT-7332: Persistent Data Container of Chunk not saving on stop or restart.
2023-04-09 23:38:03 +01:00

56 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 08bfd6d07383e2e92d1e46d95fafab76a8c1410b..8f79bcd6132b7064167edb883593873d78b9fe63 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -125,6 +125,13 @@ public class CraftChunk implements Chunk {
@Override
public BlockState[] getTileEntities() {
+ // Paper start
+ return getTileEntities(true);
+ }
+
+ @Override
+ public BlockState[] getTileEntities(boolean useSnapshot) {
+ // Paper end
if (!this.isLoaded()) {
this.getWorld().getChunkAt(x, z); // Transient load for this tick
}
@@ -134,7 +141,29 @@ public class CraftChunk implements Chunk {
BlockState[] entities = new BlockState[chunk.blockEntities.size()];
for (BlockPos position : chunk.blockEntities.keySet()) {
- entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ // Paper start
+ entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot);
+ }
+
+ return entities;
+ }
+
+ @Override
+ public Collection<BlockState> getTileEntities(Predicate<Block> blockPredicate, boolean useSnapshot) {
+ Preconditions.checkNotNull(blockPredicate, "blockPredicate");
+ if (!this.isLoaded()) {
+ this.getWorld().getChunkAt(this.x, this.z); // Transient load for this tick
+ }
+ ChunkAccess chunk = this.getHandle(ChunkStatus.FULL);
+
+ java.util.List<BlockState> entities = new java.util.ArrayList<>();
+
+ for (BlockPos position : chunk.blockEntities.keySet()) {
+ Block block = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
+ if (blockPredicate.test(block)) {
+ entities.add(block.getState(useSnapshot));
+ }
+ // Paper end
}
return entities;