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6f2009754d
At the time this was re-added, there was concern around how the JIT would handle the system property that enabled it. This shouldn't be a problem, and as such we no longer need to block access to it. The Vanilla Method Profiler will not provide much to most users however there is no harm in providing it as an option. For most users, the recommended and supported method for determining performance issues with Paper will continue to be Timings.
44 lines
1.7 KiB
Diff
44 lines
1.7 KiB
Diff
From f0a620d88b20747060726bb0ffc329917aadaa12 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 1 Jan 2018 15:41:59 -0500
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Subject: [PATCH] Configurable Chunks Sends per Tick setting
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Vanilla already had this limited, make it configurable.
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Limit how much exploration lags the server
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index e6ee13ee..8949b029 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -456,4 +456,13 @@ public class PaperWorldConfig {
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expMergeMaxValue = getInt("experience-merge-max-value", -1);
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log("Experience Merge Max Value: " + expMergeMaxValue);
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}
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+
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+ public int maxChunkSendsPerTick = 81;
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+ private void maxChunkSendsPerTick() {
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+ maxChunkSendsPerTick = getInt("max-chunk-sends-per-tick", maxChunkSendsPerTick);
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+ if (maxChunkSendsPerTick <= 0) {
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+ maxChunkSendsPerTick = 81;
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+ }
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+ log("Max Chunk Sends Per Tick: " + maxChunkSendsPerTick);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 4af55732..6ee9f6cf 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -198,7 +198,7 @@ public class PlayerChunkMap {
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}
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if (!this.g.isEmpty()) {
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- j = 81;
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+ j = world.paperConfig.maxChunkSendsPerTick; // Paper
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try (Timing ignored = world.timings.doChunkMapPendingSendToPlayers.startTiming()) { // Paper
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Iterator iterator2 = this.g.iterator();
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--
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2.14.3
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