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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
59 lines
2.6 KiB
Diff
59 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 13 Dec 2020 05:32:05 +0200
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Subject: [PATCH] Expose LivingEntity hurt direction
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 917ac21794f1aabc6e95ab2fff2ea7547b9778a8..78bb666dbc5ccd84820e1c7b382249510dd5795c 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -188,7 +188,7 @@ public abstract class Player extends LivingEntity {
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private Optional<GlobalPos> lastDeathLocation;
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@Nullable
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public FishingHook fishing;
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- protected float hurtDir;
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+ public float hurtDir; // Paper - protected -> public
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@Nullable
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public Vec3 currentImpulseImpactPos;
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@Nullable
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 9022555db0df8c269fc039c895422cf36c08097e..cb56c75be83e839bafdae4356f85d33499d01d8a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -125,6 +125,13 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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}
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}
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+ // Paper start
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+ @Override
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+ public void setHurtDirection(float hurtDirection) {
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+ this.getHandle().hurtDir = hurtDirection;
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+ }
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+ // Paper end
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+
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@Override
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public int getSleepTicks() {
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return this.getHandle().sleepCounter;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index de41ee2cc1be6ef412ec15c79a65cbca653b35d3..ff3b53eff8f5fc1e02e7b30d59ff27dfe8f5d431 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1024,4 +1024,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().take(((CraftItem) item).getHandle(), quantity);
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}
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// Paper end - pickup animation API
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+
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+ // Paper start - hurt direction API
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+ @Override
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+ public float getHurtDirection() {
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+ return this.getHandle().getHurtDir();
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+ }
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+
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+ @Override
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+ public void setHurtDirection(final float hurtDirection) {
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+ throw new UnsupportedOperationException("Cannot set the hurt direction on a non player");
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+ }
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+ // Paper end - hurt direction API
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}
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