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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 37262de8 PR-812: Add Registry#match(String) d6b40162 SPIGOT-4569: Add more BlockData API f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero() 91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more 426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions CraftBukkit Changes: a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged 6aeb5e4c3 SPIGOT-4569: Implement more BlockData API 7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more 7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
58 lines
3.5 KiB
Diff
58 lines
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Fri, 4 Mar 2022 20:35:19 +0100
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Subject: [PATCH] Fix falling block spawn methods
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Restores the API behavior from previous versions of the server
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- Do not call API events
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- Do not replace the existing block in the world
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== AT ==
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public net.minecraft.world.entity.item.FallingBlockEntity <init>(Lnet/minecraft/world/level/Level;DDDLnet/minecraft/world/level/block/state/BlockState;)V
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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index bb486249d409743b0fc9891ac5ae76a38034800b..e365081bf532488f2b41b22deb2fb2346d4f2322 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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@@ -570,7 +570,7 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
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// Paper end
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} else if (FallingBlock.class.isAssignableFrom(clazz)) {
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BlockPos pos = new BlockPos(x, y, z);
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- entity = FallingBlockEntity.fall(world, pos, this.getHandle().getBlockState(pos));
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+ entity = new FallingBlockEntity(world, x, y, z, this.getHandle().getBlockState(pos)); // Paper
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} else if (Projectile.class.isAssignableFrom(clazz)) {
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if (Snowball.class.isAssignableFrom(clazz)) {
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entity = new net.minecraft.world.entity.projectile.Snowball(world, x, y, z);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 0f13354db729fbc5ad299dd36ba54f64332ca21f..aa6a2f8fff6d2f4978cee2ae2ed0d0ee2fffb950 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1394,7 +1394,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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Validate.notNull(material, "Material cannot be null");
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Validate.isTrue(material.isBlock(), "Material must be a block");
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- FallingBlockEntity entity = FallingBlockEntity.fall(world, new BlockPos(location.getX(), location.getY(), location.getZ()), CraftMagicNumbers.getBlock(material).defaultBlockState(), SpawnReason.CUSTOM);
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+ // Paper start - restore API behavior for spawning falling blocks
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+ FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), CraftMagicNumbers.getBlock(material).defaultBlockState()); // Paper
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+ entity.time = 1;
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+
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+ this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
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+ // Paper end
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return (FallingBlock) entity.getBukkitEntity();
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}
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@@ -1403,7 +1408,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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Validate.notNull(location, "Location cannot be null");
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Validate.notNull(data, "BlockData cannot be null");
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- FallingBlockEntity entity = FallingBlockEntity.fall(world, new BlockPos(location.getX(), location.getY(), location.getZ()), ((CraftBlockData) data).getState(), SpawnReason.CUSTOM);
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+ // Paper start - restore API behavior for spawning falling blocks
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+ FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), ((CraftBlockData) data).getState());
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+ entity.time = 1;
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+
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+ this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
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+ // Paper end
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return (FallingBlock) entity.getBukkitEntity();
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}
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