Paper/patches/removed/1.17
2021-06-14 22:44:37 -07:00
..
No longer needed patches 2021-06-14 21:02:20 -07:00
0009-Store-reference-to-current-Chunk-for-Entity-and-Bloc.patch More remapped patches 2021-06-11 17:52:05 +02:00
0010-Store-counts-for-each-Entity-Block-Entity-Type.patch More remapped patches 2021-06-11 17:52:05 +02:00
0012-Adventure.patch fix adventure patch 2021-06-12 03:19:04 +02:00
0049-Player-Tab-List-and-Title-APIs.patch Move patches around 2021-06-11 14:02:28 +02:00
0051-Player-Tab-List-and-Title-APIs.patch more patches 2021-06-12 03:19:04 +02:00
0087-Remove-unused-World-Tile-Entity-List.patch Organize removed patches (#5836) 2021-06-14 19:54:17 -07:00
0166-Fix-MC-117075-TE-Unload-Lag-Spike.patch More more work 2021-06-12 13:54:46 +02:00
0334-Allow-Saving-of-Oversized-Chunks.patch Work 2021-06-13 13:05:43 +02:00
0351-Fix-issues-with-entity-loss-due-to-unloaded-chunks.patch More work 2021-06-13 14:14:18 +02:00
0352-Duplicate-UUID-Resolve-Option.patch More work 2021-06-13 14:14:18 +02:00
0364-Anti-Xray.patch even more work 2021-06-13 17:17:44 +02:00
0367-Mark-entities-as-being-ticked-when-notifying-navigat.patch even more work 2021-06-13 17:17:44 +02:00
0369-Avoid-hopper-searches-if-there-are-no-items.patch even more work 2021-06-13 17:17:44 +02:00
0371-Use-getChunkIfLoadedImmediately-in-places.patch even more work 2021-06-13 17:17:44 +02:00
0372-Reduce-sync-loads.patch even more work 2021-06-13 17:17:44 +02:00
0420-Ensure-Entity-is-never-double-registered.patch MOAR PATCHES 2021-06-14 00:06:46 +02:00
0436-Delay-unsafe-actions-until-after-entity-ticking-is-d.patch Organize removed patches (#5836) 2021-06-14 19:54:17 -07:00
0438-Workaround-for-Client-Lag-Spikes-MC-162253.patch progress 2021-06-13 22:32:56 -07:00
0446-Optimize-ChunkProviderServer-s-chunk-level-checking-.patch EVEN MOOOOOAAAAAAARRRRRRR patches :) (#5820) 2021-06-13 18:06:38 -07:00
0469-Stop-copy-on-write-operations-for-updating-light-dat.patch progress 2021-06-13 22:32:56 -07:00
0479-Optimize-NibbleArray-to-use-pooled-buffers.patch progress 2021-06-13 22:32:56 -07:00
0488-Improve-Chunk-Status-Transition-Speed.patch patches 2021-06-13 23:45:29 -07:00
0493-Optimize-Light-Engine.patch more patches (#5827) 2021-06-14 10:37:14 +02:00
0506-Limit-lightning-strike-effect-distance.patch more patches (#5827) 2021-06-14 10:37:14 +02:00
0528-Fix-Concurrency-issue-in-WeightedList.patch more work uwu 2021-06-14 12:13:08 +02:00
0539-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch more work work work 2021-06-14 14:04:35 +02:00
0577-Fix-Not-a-string-Map-Conversion-spam.patch even moar workkkkk 2021-06-14 17:02:03 +02:00
0626-Optimized-tick-ready-check.patch more patches 2021-06-14 21:18:49 +02:00
0647-Entity-load-save-limit-per-chunk.patch more patches 2021-06-14 23:42:23 +02:00
0676-Clear-SyncLoadInfo.patch tons of patches (#5835) 2021-06-14 22:59:31 -04:00
0698-Make-sure-to-remove-correct-TE-during-TE-tick.patch tons of patches (#5835) 2021-06-14 22:59:31 -04:00
state.txt More remapped patches 2021-06-11 17:52:05 +02:00