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71c84c8132
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent 258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD CraftBukkit Changes: 98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent 5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class 76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor Spigot Changes: e9ec5485 Rebuild patches f1b62e0c Rebuild patches
35 lines
1.5 KiB
Diff
35 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SoSeDiK <mrsosedik@gmail.com>
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Date: Tue, 11 Oct 2022 22:35:56 +0300
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Subject: [PATCH] Add LivingEntity#swingHand(EquipmentSlot) convenience method
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index d083cffe0b61642bf4c4ea0fecc529090702042f..ab6ba48c76271f60fc51f758ff823e45be4bce93 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1201,5 +1201,23 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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@Deprecated
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void setHurtDirection(float hurtDirection);
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+
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+ /**
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+ * Makes this entity swing their hand.
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+ *
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+ * <p>This method does nothing if this entity does not
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+ * have an animation for swinging their hand.
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+ *
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+ * @param hand hand to be swung, either {@link org.bukkit.inventory.EquipmentSlot#HAND} or {@link org.bukkit.inventory.EquipmentSlot#OFF_HAND}
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+ * @throws IllegalArgumentException if invalid hand is passed
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+ */
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+ default void swingHand(@NotNull org.bukkit.inventory.EquipmentSlot hand) {
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+ com.google.common.base.Preconditions.checkArgument(hand != null && hand.isHand(), String.format("Expected a valid hand, got \"%s\" instead!", hand));
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+ if (hand == org.bukkit.inventory.EquipmentSlot.HAND) {
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+ this.swingMainHand();
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+ } else {
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+ this.swingOffHand();
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+ }
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+ }
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// Paper end
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}
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