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47 lines
2.9 KiB
Diff
47 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 28 Sep 2017 17:21:44 -0400
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Subject: [PATCH] Add PlayerJumpEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 49a99fda573113214c28981f5b23acb8ac192432..1b856ecd7926e90a62045176f75d7ae6f0ac69d5 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1199,7 +1199,34 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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boolean flag = d7 > 0.0D;
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if (this.player.onGround() && !packet.isOnGround() && flag) {
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- this.player.jumpFromGround();
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+ // Paper start - Add player jump event
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+ Player player = this.getCraftPlayer();
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+ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
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+ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
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+
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+ // If the packet contains movement information then we update the To location with the correct XYZ.
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+ if (packet.hasPos) {
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+ to.setX(packet.x);
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+ to.setY(packet.y);
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+ to.setZ(packet.z);
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+ }
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+
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+ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
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+ if (packet.hasRot) {
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+ to.setYaw(packet.yRot);
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+ to.setPitch(packet.xRot);
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+ }
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+
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+ com.destroystokyo.paper.event.player.PlayerJumpEvent event = new com.destroystokyo.paper.event.player.PlayerJumpEvent(player, from, to);
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+
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+ if (event.callEvent()) {
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+ this.player.jumpFromGround();
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+ } else {
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+ from = event.getFrom();
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+ this.internalTeleport(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet());
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+ return;
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+ }
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+ // Paper end
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}
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boolean flag1 = this.player.verticalCollisionBelow;
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