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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
28 lines
1.7 KiB
Diff
28 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 3 Oct 2020 22:00:27 -0500
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Subject: [PATCH] Fix deop kicking non-whitelisted player when white list is
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not enabled
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 3ce983b0e93c1f70acaa22c800273fe625b20454..331cc75f4802b7c6a2903d506e58d887ba15921d 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -2132,13 +2132,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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if (this.isEnforceWhitelist()) {
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PlayerList playerlist = source.getServer().getPlayerList();
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UserWhiteList whitelist = playerlist.getWhiteList();
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+ if (!((DedicatedServer)getServer()).getProperties().whiteList.get()) return; // Paper - white list not enabled
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List<ServerPlayer> list = Lists.newArrayList(playerlist.getPlayers());
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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- if (!whitelist.isWhiteListed(entityplayer.getGameProfile())) {
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+ if (!whitelist.isWhiteListed(entityplayer.getGameProfile()) && !this.getPlayerList().isOp(entityplayer.getGameProfile())) { // Paper - Fix kicking ops when whitelist is reloaded (MC-171420)
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entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.not_whitelisted"));
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}
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}
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