Paper/patches/server/0605-Add-cause-to-Weather-ThunderChangeEvents.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

119 lines
6.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Dec 2020 18:23:26 -0800
Subject: [PATCH] Add cause to Weather/ThunderChangeEvents
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index f6ee996e6d85e1ab886ffc941a4a8cc05857e4e0..61b8ec1ba224551f6898f3e2abbb67992dbb7001 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -666,8 +666,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setClearWeatherTime(clearDuration);
this.serverLevelData.setRainTime(rainDuration);
this.serverLevelData.setThunderTime(rainDuration);
- this.serverLevelData.setRaining(raining);
- this.serverLevelData.setThundering(thundering);
+ this.serverLevelData.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper
+ this.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper
}
@Override
@@ -1087,8 +1087,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setThunderTime(j);
this.serverLevelData.setRainTime(k);
this.serverLevelData.setClearWeatherTime(i);
- this.serverLevelData.setThundering(flag1);
- this.serverLevelData.setRaining(flag2);
+ this.serverLevelData.setThundering(flag1, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper
+ this.serverLevelData.setRaining(flag2, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper
}
this.oThunderLevel = this.thunderLevel;
@@ -1154,14 +1154,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void resetWeatherCycle() {
// CraftBukkit start
- this.serverLevelData.setRaining(false);
+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - when passing the night
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
if (!this.serverLevelData.isRaining()) {
this.serverLevelData.setRainTime(0);
}
// CraftBukkit end
- this.serverLevelData.setThundering(false);
+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - when passing the night
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
diff --git a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
index 8f661e3080f8145c1e78ff7bd84d77707eef6d9e..6357ac8640fdf9f47a94ad69e77a67f60ddf101f 100644
--- a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
+++ b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
@@ -394,6 +394,11 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
@Override
public void setThundering(boolean thundering) {
+ // Paper start
+ this.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.UNKNOWN);
+ }
+ public void setThundering(boolean thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause cause) {
+ // Paper end
// CraftBukkit start
if (this.thundering == thundering) {
return;
@@ -401,7 +406,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
if (world != null) {
- ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering);
+ ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering, cause); // Paper
Bukkit.getServer().getPluginManager().callEvent(thunder);
if (thunder.isCancelled()) {
return;
@@ -428,6 +433,12 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
@Override
public void setRaining(boolean raining) {
+ // Paper start
+ this.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.UNKNOWN);
+ }
+
+ public void setRaining(boolean raining, org.bukkit.event.weather.WeatherChangeEvent.Cause cause) {
+ // Paper end
// CraftBukkit start
if (this.raining == raining) {
return;
@@ -435,7 +446,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
if (world != null) {
- WeatherChangeEvent weather = new WeatherChangeEvent(world, raining);
+ WeatherChangeEvent weather = new WeatherChangeEvent(world, raining, cause); // Paper
Bukkit.getServer().getPluginManager().callEvent(weather);
if (weather.isCancelled()) {
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index def1c8a46d686f8be5837c76c15b7463dec553ce..a50a9f239ef27807d876aca9b18fbbb1dfbb14fa 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1187,7 +1187,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setStorm(boolean hasStorm) {
- this.world.levelData.setRaining(hasStorm);
+ this.world.serverLevelData.setRaining(hasStorm, org.bukkit.event.weather.WeatherChangeEvent.Cause.PLUGIN); // Paper
this.setWeatherDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
}
@@ -1209,7 +1209,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setThundering(boolean thundering) {
- this.world.serverLevelData.setThundering(thundering);
+ this.world.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.PLUGIN); // Paper
this.setThunderDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
}