Paper/patches/server/0612-Add-option-to-fix-items-merging-through-walls.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

26 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GioSDA <gsdambrosio@gmail.com>
Date: Wed, 10 Mar 2021 10:06:45 -0800
Subject: [PATCH] Add option to fix items merging through walls
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index a7eccb2f364ed633cb6d4914491eb686ff02e647..d70abca10e84b86310ce5e4d72eb939331dc00e4 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -258,6 +258,14 @@ public class ItemEntity extends Entity implements TraceableEntity {
ItemEntity entityitem = (ItemEntity) iterator.next();
if (entityitem.isMergable()) {
+ // Paper start - Fix items merging through walls
+ if (this.level().paperConfig().fixes.fixItemsMergingThroughWalls) {
+ if (this.level().clipDirect(this.position(), entityitem.position(),
+ net.minecraft.world.phys.shapes.CollisionContext.of(this)) == net.minecraft.world.phys.HitResult.Type.BLOCK) {
+ continue;
+ }
+ }
+ // Paper end - Fix items merging through walls
this.tryToMerge(entityitem);
if (this.isRemoved()) {
break;