mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-14 06:36:33 +01:00
0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
20 lines
1.0 KiB
Diff
20 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: sulu5890 <sulu@sulu.me>
|
|
Date: Sun, 24 Oct 2021 22:48:14 -0500
|
|
Subject: [PATCH] don't attempt to teleport dead entities
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
index 775ecdec4cec3d7ea291ee8c238a5e3b44fbbf73..5f77b6851baee35a279d570fba5baacec9278568 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Entity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
@@ -787,7 +787,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
|
|
// CraftBukkit start
|
|
public void postTick() {
|
|
// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
|
|
- if (!(this instanceof ServerPlayer)) {
|
|
+ if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
|
|
this.handleNetherPortal();
|
|
}
|
|
}
|