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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
21 lines
1.2 KiB
Diff
21 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Sat, 12 Feb 2022 12:40:50 -0700
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Subject: [PATCH] Add missing Validate calls to CraftServer#getSpawnLimit
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Copies appropriate checks from CraftWorld#getSpawnLimit
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 0bca5e89bc8df486b44c0921e217d0546a490d4e..93b101b8435fed77950e508901f380e20f943b74 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2192,6 +2192,8 @@ public final class CraftServer implements Server {
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@Override
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public int getSpawnLimit(SpawnCategory spawnCategory) {
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// Paper start
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+ Preconditions.checkArgument(spawnCategory != null, "SpawnCategory cannot be null");
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+ Preconditions.checkArgument(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " does not have a spawn limit.");
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return this.getSpawnLimitUnsafe(spawnCategory);
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}
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public int getSpawnLimitUnsafe(final SpawnCategory spawnCategory) {
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